This wealth of identifiable content is used as the backbone of this sequel – sometimes to a fault – but all in support of making the act of wandering the Commonwealth Wasteland one of the most rewarding (and time-consuming) experiences in gaming.ĭespite the image of a large, hulking character on the box art, Fallout 4 doesn’t roar out of the gate with guns blazing. The studio clings to many of the great (and not-so-great) gameplay trappings and overarching designs that made Fallout 3 such a captivating release. Roughly seven years have passed since Bethesda Game Studios ventured into Fallout’s wasteland, but you’d think the development team never left it, as Fallout 4 feels like a well-worn Pip-Boy. His crisis of identifying with the world echoes my journey through Fallout 4, a game that is as new and exciting as it is old and familiar. My lone wanderer from Vault 111 is as much a stranger in a strange land as he is a person returning to the familiarity of his own home.
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